Sagat model that started as a lunch crunch at at Mill NY I kept going with it. Still have a good amount of work left on it. Sculpted in zbrush and then used wrap 3D to transfer a base mesh use for everything. Textured in Substancepainter. I used Marvelous designer for the shorts and Mixamo for a quick rig. Lastly I used Zootoolspro plugin for Arnold to set up a quick render.